Touch in Public: Multi-touch Interaction Design for Kiosks and Architectural Experiences

Multi-touch capabilities in Windows 7 have a vast array of possible applications. However, the design considerations for creating desktop applications that utilize these capabilities are somewhat different than designing for multi-touch applications in public installations, such as kiosks and architectural interfaces. In public spaces, users have to learn quickly in order to have a satisfying interaction, and experiences have to be tailored to the environment. Learn about the design considerations for creating successful public interfaces, ranging from how to make a screen's touch-ability clear to users, to creating interactions that are easily learned, while at the same time being enjoyable and engaging.

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  • thanks for this topci see online

  • I'm looking forward to this, since that's all I've been working on lately.

  • I've been working on this type of stuff as well, but I've also had to deal with gesture based interaction. Wonder if any of that will be discussed during this session as well.

  • I've been doing a lot of this in the past year too. I'll be very interested to compare notes and lessons learned.

  • Talks such as Jason's are becoming more important than ever before. We are just now launching our iQRite world's first 10 - 200" dia ST / MT kitset interactive frames and as we facilitate the shift from the desk top to the window, table and wall these issues need to be clearly understood by the designer and the user. Will this presentation be made available on line somehere?

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