Building a High Performance 3D Game for Windows Phone

Get Microsoft Silverlight

This session will detail how to use XNA to develop 3D games for Windows Phone, with a special eye towards the special characteristics of Windows Phone application platform. Special attention will be placed on optimizing high-performance managed code games for the platform, to help you squeeze out every last drop of performance.

6 Comments

+ Add comment
Mrs. Gravatar (gravatar)

<-- It's a gravatar